Showing posts with label Honours of War. Show all posts
Showing posts with label Honours of War. Show all posts

Friday, 23 June 2017

Pfaffenhofen

Despite being aware at the weekend I was also allowed out to play on Tuesday night!

So I had a look on the excellent Honours of War Forum and came across the Pfaffenhofen scenario. This battle involved the Austrians trying to either capture or drive the Franco-allied army from the field. Not so much a fire fight as a chase!

Being somewhat short of players, unusual for us nowadays, we had a three player game with Club member (and resident Prussian) John taking on the allies (using his Prussians) whilst I controlled the Austrians (with some Russian stand ins) with another club member Robert, (because I have light infantry, much to John's chagrin!).

An interesting fight, with plenty of melee and some good and bad dice throwing on both sides. The Austrians failed to get their Grenadiers to do anything constructive, but the cavalry charges looked great. In the end the French and their friends did manage to get away just, but were badly mauled.

The rolling terrain and lines of figures made for some nice pix.

One more game next week and then I plan to run some test scenarios for the Sugar Islands, probably using Loose Files.





 


 





Wednesday, 21 September 2016

The Raid on Wurstdorf - Honours of War Scenario

HOW are proving an excellent set of rules. Last night we played this scenario from the HOW forum as I hadn't had a chance to put together something of my own. You can find it here HOW Forum

We used my Russians as the Pragmatic army and a mix of Hessians and Hoegaarden troops for the French.

An excellent little scenario for a great club game. The "French" achieved their objective of scoring the forage, but the "pragmatic" forces broke their army in the process. A somewhat Pyrrhic victory.

Highlights included the early destruction of the French advance Dragoons following a spirited charge and follow up by the Kuirassier. And on the last turn a death or glory charge by French cavalry into the hussars only to be shot up badly on the way past by musketry which caused heavy casualties and lead them to being destroyed.

Some piccies below.










Sunday, 26 June 2016

More Russians are coming

Somewhat inspired by the armies and rules we used at the recent AMG weekender I decided that my Russian army really needed to be a little bigger and more imposing. 



The original plan was for a handful of battalions of Observation Corps, supporting arty and cavalry. To be fair that would have been fine for Honours of War and have fitted in with my other armies. But after seeing the Prussians and Austrians a couple of weeks back quantity took on a whole quality of its own! 

I dug out the order of battle for Zorndorf from Kronoscarf and the excellent Obscure Battles site and did some scribbling. Going 1:1 is just plain megalomania, but I noticed that the Russians were organised in roughly 4 battalion brigades, each of two regiments. I figured that was an easy number to work with and so decided to go with a 1:4 ratio. 

Thus the army will be -

Right Wing
Horse Grenadiers, Cuirassiers, Dragoons, Hussars, Cossacks - two stands each of the first 3 and a whole unit of the Hussars (Serbsky) and Cossacks.

Center
10 infantry units - 6-8 line and 2-4 grenadiers, not quite settled on the proportions but probably 8-2. This represents the 10 brigades of Russian Musketeers and Grenadiers
4 Observation Corps Musketeers, 1 Observation Corps Grenadiers - these are the figures I already have painted up.

Left Wing
Cuirassier Rgt, Hussar Rgt and 2 stands of Dragoons. 
 - Again the DR are understrength but can be brigaded with the other 2 stands if required. 

Artillery
1x 12lb battery (2)
1x 8lb battery (2)
2x Unicorn Battery(4)
Limbers.

Plus Officers and Command, hangers on, etc, etc.

I have the 4 Observation Corps, 1 unit each of the Hussars, Dragoons, Horse Grens, Cossacks and Cuirassiers and the Unicorns (the former and the latter need painted, the rest are done). So that really leaves the Musketeers and Grenadiers and 4 other guns, plus some limbers and commanders and some little bits to brighten up the table. 

I will be going with Crusader for my remaining inf as sadly Ingo's Figuren don't make any decent non Obs Corps Russian infantry. They do have some rather nice figures reloading but the matching firing poses look a little odd. It's the butt of the gun and the elbow. Anyway Crusader seem to match the build of my existing Ingo figures without seeming underfed or over chunky, so they'll do the trick. 

Besides which, ordering stuff in Euro's isn't cost effective now - thank you Boris!!!!!!!!!!!

Quite a lot to do but with such simple summer uniforms, it will be relatively straightforward. Eventually this will pan out to be around 15 units of foot 8 guns, 7 cavalry, limbers, officers, equipment, etc. Still not huge, but the upper limit of what I have room for! It should take me to the end of the year to complete. Not a bad plan, lets see how it goes!!

I've already made a start and done a trial paint job on the Serbskiy Hussars. Nice and bright and a contrast to the Reds and greens which will follow. If used a fine nib pen for the detail on the sabretache. I like these chaps!





Saturday, 18 June 2016

AMG 16 - a great weekends wargaming

I spent last weekend playing some fantastic games with some great people from the AMG forum. The games were amongst the best I've taken part in and the company really couldn't have been better. It looks like this is set to become an annual event and I've landed myself right in it as I'm organising the next one!

The first game up was a refight of the battle of Soor, from the War of Austrian succession in 1745. We used the Honours of War rules from Osprey for this. 


The Prussian right wing, facing the Austrians up the hill.


The Saxons advancing in column toward the town and Prussian center.


The Prussian left, with their camp.


Facing them the Austrian left.


Frederick's cavalry charge up the hill


The Austrians advance on the left. Cresting the hill they become exposed to the Prussian guns. 


The Saxons creep closer.




The Prussian left flank is threatened. The guns wheel to fire at the cavalry.


Battle rages in the center


The Austrians close, but has anyone in camp spotted the danger?



Doesn't look like it!

The Prussians didn't quite have the numbers or the dice to punch thru the Austrians. It was getting close though and there were only a few units difference. Great set of rules for big games - this one was  larger than the scenarios in the book, and everyone picked it up quite quickly. 


Thanks to Colin and Robbie for running and umpiring the game!

After that we retired for a while and had a few drinks and then a nice dinner followed by much more drinks til late in the night....

Day Two was more 18thC, this time Great Northern War - a fictional scenario based on a river crossing in Finland. The Russians were to cross the river and surprise the Swedes, who were forced to bring up their forces to hold them back.


The Russian right crosses the Saari


As does the left, oh and here come the Swedes!



Time to get out of there!


The line will advance!


On the right the Russians drive forward....



But it's all over on the left......except for the "Russians Who Would Not Die!"

Another cracking game, run by Paul with some home made rules which seemed to capture the spirit of the antagonists really well. He must have done a good job as I bought a load of Musketeer Russians from him!


And that was only lunchtime !

So.....time for one more game?? Oh yes I think so!

The time, The Sudan!


I'd managed to get myself cut off from by mahdist troops and had to hold out until rescued. That collumn seemed a long long way up the table!


They came on thick n fast and my Egyptians blazed away with their rifles to hold them back, but they burst through the zariba. 




Help is at hand!

However I managed to take out a fair few the Arabs and fuzzies attacking my position and destroy their captured gun. My brave fellah's advanced and escorted her ladyship to the collumn which by now had battled it's way through every clump of bush, dune and rocky outcrop full of the chosen one's tribesmen, lost and found the path, helped the war correspondents who'd wondered off and even bought some dirty postcards! 

Another great game, this time using The Sands of The Sudan rules and some very very very nice classic Hinchcliffe and new Perry figures from Dave. A special mention also goes to his hand made terrain mat - looked almost as deserty as the real thing.

Thanks very much to Graham of Crann Tara for organising the event and to everyone I gamed with. It was a real pleasure and I'm looking forward very much to doing it again next year.