Friday, 18 March 2022

Against Spain - Advance on Guanabacoa

 We played the Advance on Guanabacoa scenario last week at Oldemeldrum Wargames Club. 


Im umpired the game and other than a direction or two, pretty much left the players to sort the tactical situation out themselves. What seemed to be a straightforward fight between some crack regulars and a larger number of militia turned into something completely different. 

Using rebels and patriots the British advanced and started to cross the stream, while eager to close and slow down their advance, the Spanish also tried to move forward. This didn't quite go according to plan, as you might expect when trying to move militia towards more resolute troops. 

The British however decided to sit in the streambed, perhaps enjoying the shade and cool water in the heat of the Cuban sun. The Spanish were able to pick off one or two here and there, but bringing enough of them up to have any effect was difficult. So, to try and force the issue the Edimburgo Dragoons were ordered into action and they trotted down towards the light infantry who seemed happy to sit in the stream.   







The resulting clash was inconclusive with both sides failing to cause any casualties, but due to the cover of the banks, it was the Dragoons who were forced back. The Spanish were struggling to control their men, one unit then a second ran out of ammo and poor activation rolls of 3's and 4's causing them to hold in place rather than advance to form a new line and instead it was decided to fall back an draw the British, who were still fairly fresh, forward. This had the desired effect, but now the Spanish began to take heavy casualties from the Brits. It looked like the Spaniards would soon be done for. One more turn though ....and this time casualties on the British lights, who had failed their previous check and were already disordered......the dice were thrown and a second terrible dice throw meant the lights, now in the open decided they weren't taking any more of it and turned and routed. With half of the British gone, the Grenadiers couldn't complete their objectives and the game was over!

Victory - snatched from the jaws of defeat!

What would this have meant for the British?

Further troops would have had to have been detached to cover Guanabacoa, but the Spanish had shown that they could fight and the remaining militia would have taken heart from the action. They'd certainly show more mettle and possibly have landed more troops in an early attempt to drive the British back to the sea. Guanabacoa may have served as the jumping off point for further attacks, threatening the vulnerable British flank and rear. 

6 comments:

David said...

Great batrep. We have just played the first scenario which seesawed back and forth but was also a Spanish win. Rebels and Patriots is a nice simple set for these scenarios

StuartInsch said...

Glad to hear you enjoyed!

Aly Morrison said...

The results don’t really matter when your playing with such nice toys..

All the best. Aly

Tiberian general said...

Excellent looking game and fantastic figures.


Willz.

Amtmann B. said...

That's something different and I love such exotic uniforms such as the yellow cavalry.

StuartInsch said...

Thanks.

The Spanish have plenty of different colours to liven up the white coats. Blue for colonial, red for Irish and then you've got the local militias too.

I will be running a game at my local club tomorrow night from Against Spain. The next scenario from Havana is an attack on the British batteries. Stay tuned.